We-Think: Mass innovation, not mass production
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That is the ethic of the world being created by YouTube and MySpace, Wikipedia and Facebook. We-Think is a rallying call for the shared power of the web to make society more open and egalitarian.
We-Think reports on an unparalleled wave of collaborative creativity as people from California to China devise ways to work together that are more democratic, productive and creative. This guide to the new culture of mass participation and innovation is a book like no other: it started first online through a unique experiment in collaborative creativity involving hundreds of people across the globe.
The generation growing up with the web will not be content to remain spectators. They want to be players and this is their slogan: we think therefore we are.
place to find out what was being said about him on the web, which was a lot more than in any newspaper. Arseblog is a perfect example of how Web 2.0 is changing the way people relate to information and media. The web provides many more niches for people to start a conversation on something about which they feel passionately. The old, industrial media, newspapers and television, do not have enough room to cater for all the minority interests of their readers and listeners. Newspapers and
vastly underestimates the true user base for open-source software.7 Every time anyone runs a search on Google they are a Linux user because Google’s servers run on Linux. Linux’s market share expanded as the software became more complex. The version distributed in March 2000 by Red Hat, which specialises in installing Linux for corporations, had 17 million lines in its source code. One estimate suggests it would have taken 4,500 person-years of work for professional software-coders to develop
male, suburban and middle-class. In 2006 it was still mainly college-educated and middle-class, but in many other respects – gender, ethnicity and geography – it mirrored the population as a whole. The Internet is especially effective in drawing young people into politics. Almost all the young people who donated to political causes during the 2004 US presidential election cycle did so online. According to the Pew Internet & American Life study of the 2006 congressional elections, 11 per cent of
control will fight to retain it, even as power threatens to seep away from them. The greatest struggle will be in China, where there will be a drawn-out wrestling match between the entrenched, hierarchical, authoritarian power of the Communist Party and the swelling power of an increasingly autonomous civil society. Only slightly less dramatic and probably equally prolonged will be the attempts of software, entertainment and media companies to control how what they call ‘content’ is used and paid
century be about organisations that work with us and allow us to do things by ourselves? I think it could be, but for that possibility to be realised we will have to meet three big challenges: First, who really participates, or to put it another way, who are you with? Is this collaborative culture just for the ultra-connected, activists, fans and hobbyists, or a wider population? Second, how do you increase participation to make it more meaningful? (Participation can be achieved in many ways,