Problem Solving with C++ (9th Edition)
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Note: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133862216/ISBN-13: 9780133862218. That package includes ISBN-10: 0133591743/ISBN-13: 9780133591743 and ISBN-10: 0133834417 /ISBN-13: 9780133834413.
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Problem Solving with C++ is intended for use in the C++ introductory programming course. Created for the beginner, it is also suitable for readers interested in learning the C++ programming language.
Problem Solving with C++ continues to be the most widely used textbook by students and instructors in the introduction to programming and C++ language course. Through each edition, hundreds and thousands of students have valued Walt Savitch’s approach to programming, which emphasizes active reading through the use of well-placed examples and self-test examples. Created for the beginner, this book focuses on cultivating strong problem-solving and programming techniques while introducing students to the C++ programming language.
MyProgrammingLab for Problem Solving with C++ is a total learning package. MyProgrammingLab is an online homework, tutorial, and assessment program that truly engages students in learning. It helps students better prepare for class, quizzes, and exams—resulting in better performance in the course—and provides educators a dynamic set of tools for gauging individual and class progress.
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- Keep Your Course Current: This edition features a new introduction to C++11 in the context of C++98.
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10, “Defining Classes.” However, if you are an instructor already using the sixth edition, you can continue to teach your course almost without change. Choose Your Own Ordering of Topics Most introductory textbooks that use C++ have a very detailed agenda that instructors must follow to use the book in their courses. That is not true of this book. If you are an instructor, this book adapts to the way you teach, rather than making you adapt to the book. You can easily change the order in which
return 0; For now you need not understand these added lines, but they will be clear to you by the end of Chapter 2. If the program does not compile or run at all, then try changing 1.3 Introduction to C++ #include
perfectly fine, but the output is incorrect. That is because this modification is a logic error. 5. Write a C++ program that reads in two integers and then outputs both their sum and their product. One way to proceed is to start with the program in Display 1.8 and to then modify that program to produce the program for this project. Be certain to type the first line of your program exactly the same as the first line in Display 1.8. In particular, be sure that the first line begins at the left-hand
firm pays an overtime rate of one-and-one-half times the regular rate for all hours after the 2.4 Simple Flow of Control first 40 hours worked. As long as the employee works 40 or more hours, the pay is then equal to rate*40 + 1.5*rate*(hours - 40) However, if there is a possibility that the employee will work less than 40 hours, this formula will unfairly pay a negative amount of overtime. (To see this, just substitute 10 for hours, 1 for rate, and do the arithmetic. The poor employee will
nest statement blocks, instead make some of the statement blocks into function definitions and use function calls rather than nested statement blocks. In fact, statement blocks of any kind should be used sparingly. In most situations, a function call is preferable to a statement block. For completeness, we include the scope rule for nested blocks in the accompanying summary box below. Blocks A block is some C++ code enclosed in braces. The variables declared in a block are local to the block and