Kindred of the Ebony Kingdom (Vampire: the Masquerade)
Format: PDF / Kindle (mobi) / ePub
Book by Justin Achilli, Voronica Whitney-Robinson, Will Hindmarch, Jason Feldstein, Joddie Gray, James Lowder
breeze, blood stains, or a creaking door; a flame, the feel of a spider crawling up one's arm and speech aren't static effects, and would be too complex to create with this power. Such transitory phantasms have no substance. One point of Willpower and a successful [Manipulation + Expression + Chimerstry] roll are needed to create such illusions; if three or more successes are rolled, the Willpower cost may be waived. The more successes rolled, the more ornate and believable the phantasms are. The
however: the subject is drained of his free will and drive, and becomes little more than a living (or undead) robot. A victim of Erase the Mind is easier for the brainwashing Laibon to control: three dice is added to any Dominate rolls she makes against the subject, and she needn't make eye contact to use Dominate powers – the sound of her voice will do. Any other vampire attempting to use Dominate on the subject suffers a -3 penalty to his rolls. 11111 Orisha's Ride: This power allows the
Mortal Flesh also allows the Laibon to move muscle and fat around on herself or another subject, providing defensive padding at the expense of the body's integrity; by reducing a Physical Attribute by one dot (vampire's choice), the subject gains an Armor rating of 1/1; unless three or more successes is attained for this effect, however, the subject will likely soon die from hemorrhaging. 111 Rend the Man-Frame: The Laibon can use this power to deform, break or manipulate bone in a manner similar
exist in two worlds. On the other hand, a necromancer using Dead Hand is quite solid to the residents of the spirit world and to whatever weapons and powers they might have. Dead Hand lasts for one scene; each additional scene the vampire wants to extend this power, he must spend another blood point. 1111 Cross the Shroud: A [Stamina + Occult + Path of Ashes] roll allows the vampire to enter the spirit world physic- ally; however, this costs a whopping two points each of Willpower and blood.
Socialize 3, Subterfuge 4 Merits: Allies (cultists), Inspiring, Resources 3, Retainers (thralls), Striking Looks +1 Virtues: Orun 7. The fallen star has adopted its host's form and manner-isms, but the essential identity of the host (Aye) Jackal-Trickster This individual looks like a normal, well-fed jackal until one notices his clean, golden coat... and upon closer inspection, the cunning gleam in his eyes and a slight upturn in the corners of its mouth. And it usually starts trying to sell you